11/28/2023 0 Comments Grim dawn build compendium![]() ![]() For a budget build, the double physical resist reduction - both passive - Oppressor offers together with Assassin’s Mark and Tip the Scales can provide easy to reach -102% physical resistance. However, the effect of reduced physical resistance is applied before the armor check happens, which means that almost always the damage is increased before the armor check happens (this can also be seens as armor reduction). The “converted physical damage ignores armor” is long gone - and now converted physical damage has to pass armor before inflicting damage. In the old time (means around 1.1.7.2), however, Oppressor also had its spotlight and had one of the fasted melee dual wield physical damage builds - using the “converted physical damage ignores armor” feature to increase the damage (see madromans physical Righteous Fervor build listed here: GrimSheet: Endgame Build Table - ETE edition ). As physical damage dealer - while both masteries provide physical resist reduction - Oppressors are often in the shadow of Warlords or Death Knights. Complete facetank combat, no need to kite or anyting.Oppressor (Necromancer, Oathkeeper) is a class that in the Build Compendium X (Forgotten Gods) - #3 by Stupid_Dragon is often associated with vitality or aether damage. ![]() Ravager of Minds kill : No change maded, used 1 Aether Cluster and a few Lifestealer Oil. Medal Demonic/of Attack would be perfect but any you can work with any affixes actually. MI’s Gloves and Pants suffixes are must to get CC resist(I mean you really need it with this build) I was lucky to have aggressive with all but other prefixes might work aswell like Stalwart/Mighty/Vigorious etc. Serenity is guite needed, especially with the absence of Ghould but you can actually fix the resistances without it. Rings are BiS, for RR and speed also has good resistances.īelt is also BiS, provides huge OA, good damage and energy leech. ![]() Images from the game with perma buffs + BoD + Savagery buffs + Hungering Void procĭevotion setup is quite usual DG+Rattosh, not much freedom to toy around but I took Wendigo instead of Ghoul to take advantage of PS AoE/chains works good in chunks/not bad in 1v1 but the vulnerability of the build is chunks with lots of small hitters so I think I made the right choice and stats from constellation itself is good. Damage is good enough, build has -%155 Vitality RR. I can surely reach %200 AS and maybe better damage with Wildblood Crusher but build will loss +2 Occultist skills, %15 phys resist and %15 Damage Reduction(this is crucial) and some flat damage due to lack of conversion. Naturally I should have replaced the Nightbringer after switching spam PS, but kept it anyway because the defense it provides is unmatched. The result is, build provide it’s real strength. ![]() And it’s AoE also not that great so you don’t actually lose anything. It’s not even double the damage, but let’s assume you have high cdr and you reached 1,5 sec CD with it the mat says spam is still better since with enough attack speed, you hit atleast 4x with spam PS and provide more damage. I’m not sure with different builds/playstyles is it same but cd PS is 1,75-80x of spam PS. Even with much more CDR(Build has %18), spam PS is better. At first I theorycrafted differently, had more points into Savagery and WPS, using CD PS but during the tests, I decided it isn’t worth it. Hi everyone, I would like to share my versio of Rotgheist Conjurer with you. Lady in Red/Vit PS Conjurer vs SR 85 Complete Run] Helmet crafted with freeze resist, boots crafted with slow resist. Image from the game with perma buffs, BoD and Dying God proc Changed boots, gloves, medal affixes and serenity bonus. I didn’t use Savagery for buffs this time, it became easier to play and got SoC with extra points. SR 85/Ravager of Minds/Mogdrogen Classes, Skills and Builds 1.1.9.4 Update ![]()
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